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17 items matching your search terms.
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  1. 2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG) by Omar — published Nov 12, 2022 — last modified Nov 12, 2022 08:27 AM — filed under: Needs Permission, Abstract, Computer Gaming, Discipline Education, Material to read, Others Research, Peer Reviewed, Archived Article, RPG for Education, Discipline: Education / Formal Classroom Setting

    Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed ...

    Located in Research / … / Public Blogs / Others' Research
  2. 2005 (March) - Working Hard at Play - Kestrel by Jennifer Siegel — published Nov 12, 2022 — last modified Nov 12, 2022 08:27 AM — filed under: Discipline: Education / Formal Classroom Setting

    Many educators acknowledge the learning potential of out-of-school literacies. Here, I'd like to discuss the merits of roleplaying games (RPGs). The genre is ...

    Located in Research / … / Public Blogs / Others' Research
  3. 2006 - "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom by Victoria Jesswein — published Nov 12, 2022 — filed under: Abstract, Computer-based solo, multiplayer, VR, AR, etc., Discipline Education, Discipline: Education / Formal Classroom Setting, Peer Reviewed

    "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom. Gouglas, SeanView Profile; Sinclair, ...

    Located in Research / … / Public Blogs / Others' Research
  4. 1995 - Foreign language education and role-playing games by Jennifer Siegel — published Nov 12, 2022 — filed under: Discipline: Education / Formal Classroom Setting, Effects of RPG, Language Learning, Material to read, Archived Article, research, RPG for Education

    Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject ...

    Located in Research / … / Public Blogs / Others' Research
  5. 1995 - Walk a mile in someone else's shoes by Jennifer Siegel — published Nov 12, 2022 — filed under: Discipline: Education / Formal Classroom Setting, Effects of RPG, Material to read, Archived Article, ethics, Morality, RPG for Education

    Holinsworth, Mark S. (1995). Walk a mile in someone else's shoes. Interactive Fantasy (4), 52-58. Teaching ethics and morality through RPG. 7 small pages.

    Located in Research / … / Public Blogs / Others' Research
  6. 2006 - "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom by Jennifer Siegel — published Nov 12, 2022 — filed under: Abstract, Computer-based solo, multiplayer, VR, AR, etc., Discipline: Education / Formal Classroom Setting, Peer Reviewed

    "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom. Gouglas, SeanView Profile; Sinclair, ...

    Located in Research / … / Public Blogs / Others' Research
  7. My best ICT lesson: algorithms and binary meets fantasy scenarios My best ICT lesson: algorithms and binary meets fantasy scenarios by Hawke Robinson — published May 13, 2013 — last modified Nov 12, 2022 08:27 AM — filed under: blog posting, Discipline: Education / Formal Classroom Setting, rpg for education

    Inspired by the book Computational Fairy Tales, Chris Leach created a fantasy world for his ICT class to introduce them to computational thinking - Re-posted ...

    Located in Research / … / Public / Public Blogs
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