POTENTIAL AREAS OF EFFECT
The effects of RPGs upon participants are influenced by many variables, including the RPG format: Tabletop, Live-action (LARP), Choose Your Own Adventure / Interactive Solo, and computer-based
            
          Areas influenced include:
Social
- Cooperation with diverse people/cultures/backgrounds
 - Leadership
 - Walking in others shoes/experiences
 - Exposure to other cultures, religions, histories, belief systems, etc.
 - Languages/Linguistics
 - Multicultural mythologies
 - Learning/following the rules but also “thinking outside of the box when needed”
 
Intellectual
- Mathematics
 - Statistics
 - Researching
 - Problem solving (e.g. puzzles, riddles, mazes, etc.)
 - Reading/writing (technical)
 - History
 - Geography
 - Cartography
 - Geology
 - Economics
 - Government systems
 - Politics
 - Ecology
 - Metallurgy
 - Meteorology
 - Astronomy
 - Physics
 - Demographics
 - Warfare tactics and strategies
 - Technologies past and present
 - Architecture
 
Creative
- Theatrics/acting
 - Improvisation
 - Reading/writing (creative)
 - Artwork (drawing, painting lead figures, etc.)
 - Music
 - Poetry
 
Physical
- Eye-hand coordination
 - General coordination (LARP)
 - Fine motor skills
 - Gross motor skills (LARP)
 
Other Effects
- Expanding interpersonal trust
 - Accessing playfulness
 - Experiencing spontaneity
 - Opening to creativity
 - Broadening sensory, emotive, and movement, expressiveness (even more so with LARP)
 - Co-creating new realities with others
 
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